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Tagged: FloBLE Plus
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May 11, 2018 at 4:54 pm #62943
Hello. We are currently having issues connecting reliably to our FloBlePlus devices. Once the device is connected we are able to start and stop the reader quite reliably, but we are testing for the situation where the connection is dropped by turning off bluetooth on the device, or the device is turned off and on with the switch, and reconnecting to the device reliably. The test case I’ve used the most is simply turning the device on and off.
We are using the following configuration settings:
defaultConfiguration.deviceType = kFloBlePlus;
defaultConfiguration.scanSound = @YES;
defaultConfiguration.scanPeriod = @1000;
defaultConfiguration.powerOperation = kAutoPollingControl;
defaultConfiguration.transmitPower = kHighPower;
defaultConfiguration.allowMultiConnect = @NO;
defaultConfiguration.specificDeviceUuid = deviceId;When I turn the device off, wait 10 seconds, and turn it back on, we see one of the two following sequence of events in our logs:
Flomio: didChangeStatus: communicationStatus 2
Flomio: didChangeStatus: communicationStatus 2
Flomio: didGetLicenseInfoOR we see:
Flomio: didChangeStatus: communicationStatus 2
Flomio: didChangeStatus: communicationStatus 2
Flomio: didGetLicenseInfo
Flomio: didChangeStatus: communicationStatus 0So as you can see, 50% of the time we see the two disconnected communicationStatus lines and then the license info, and 50% of the time we see the same but followed with a communicationStatus of 0 indicating that the device is connected and scanning. If the device does not connect it seems the only thing we can do is turn it off and on and try again.
Do you have any advice as to what we could be doing wrong here?
May 20, 2018 at 9:37 am #62982Hi Sweet, we haven’t seen this behavior lately. What host device and OS version are you using for your testing??
best,
RichardMay 22, 2018 at 5:50 pm #62994Hi Richard. Thanks for the reply. We are using iPads running the latest version of iOS 11. We have worked around the issue by forcing a re-initialize event which on iOS 11 is OK, but on iOS 10 doing that seemed to brick the reader for a while.
June 5, 2018 at 1:49 pm #63078Following…
June 6, 2018 at 9:08 am #63089Hi,
What version of the Flomio SDK are you using and what is the firmware version of your FloBLE Plus? I am having difficulty replicating the issue.
A temporary solution you could try, but should not be needed, is to call
startReaders
when thedidGetLicenseInfo
delegate is called.Scott
June 6, 2018 at 3:41 pm #63091Firmware: 3.00.05
SDK Version: 3.0.1June 7, 2018 at 5:37 am #63097Hi,
Please try the latest 3.0.3-beta SDK from
3.0.3-beta
or by using the 3.0.3-beta tag in your Cocoapods podfile.This should solve the issue but please let me know if the issue persists for you.
Scott
June 7, 2018 at 11:06 am #63099That definitely seems to be more reliable! I am not watching the logs like I was before but on our production app it does seem to connect more reliably than before.
We are curious, what exactly was changed in your SDK to improve this?
June 7, 2018 at 4:35 pm #63100Also, do you know when 3.0.3 will be out of beta?
June 8, 2018 at 10:01 am #63118Hi,
There was an issue with a thread lock that would cause some escape commands (which configure the reader) to not fire.
It should be out of beta within the month.
Scott
June 13, 2018 at 11:21 am #63148Hi Scott,
We’ve been testing 3.0.3 beta for the last few days, while it appeared to be more stable for the first bit, it appears there is still some oddness with the status changes.
Currently we are testing and on connection, we are I’m getting a status 1 or 0, then a 2, followed by the license, check followed by another 2? Those status changes are happening in rapid succession almost as if those callbacks are firing before the previous is processed.
Any other thoughts? Thanks!
June 13, 2018 at 12:52 pm #63149Hi,
Sorry to hear you are having more issues with reconnecting.
How often is this happening? The steps to reproduce are the same as above, turning it off and back on again after 10 seconds?
Scott
June 14, 2018 at 10:29 am #63159Fairly regularly, I walked in this morning, cycled the device (off and back on), then typed the serial number in our app and clicked connect. I get a “disconnected” status, after I hit connect a few more times, it sticks and is now connected properly.
June 14, 2018 at 10:35 am #63160What code are you calling when you click connect?
I would like to try reproduce this or see your code so that I can suggest a different way to avoid this error.June 14, 2018 at 11:32 am #63161At Connect time, our only code that we’re calling is this:
FmConfiguration *defaultConfiguration = [[FmConfiguration alloc] init]; defaultConfiguration.deviceType = kFloBlePlus; defaultConfiguration.scanSound = @YES; defaultConfiguration.scanPeriod = @1000; defaultConfiguration.powerOperation = kAutoPollingControl; defaultConfiguration.transmitPower = kHighPower; defaultConfiguration.allowMultiConnect = @NO; defaultConfiguration.specificDeviceUid = serialNumber; self.flomioSDK = [[FmSessionManager flomioSDK] initWithConfiguration:defaultConfiguration];
June 15, 2018 at 1:02 pm #63173Hi Jeremy,
One suggestion that may remove your issues:
You should use thesetConfiguration
method rather than callinginitWithConfiguration
on theFmSessionManager
object. Reinitializing theflomioSDK
can cause state issues.Let me know if this helps.
Scott
- This reply was modified 6 years, 6 months ago by Scott.
June 20, 2018 at 4:26 pm #63225Hi Jeremy,
You should try the latest beta (3.0.3-beta2) to see if it helps with your connectivity issues.
Scott
- This reply was modified 6 years, 6 months ago by Scott.
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